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- 01/06/12--14:57:_Fireworks by Paul Lewis
- 01/09/12--13:23:_Impress.js by Bartek Szopka
- 01/10/12--16:01:_TunnelTilt by Jonathan...
- 01/11/12--16:50:_Circle Game by Shea Barton
- 01/12/12--11:06:_WebGL Image Editing by...
- 01/13/12--09:09:_Spherical Harmonics Mesh...
- 01/16/12--10:56:_Lorenz Attractor by Paul...
- 01/18/12--10:36:_Happy Fun Coding by Zack...
- 01/19/12--14:32:_SpeedBall by Brett Gregson
- 01/19/12--23:29:_RotaTron by Andrea Rossi
- 01/20/12--13:19:_The Rational Keyboard by...
- 01/23/12--08:18:_One Hour Per Second by...
- 01/24/12--20:10:_Glass Moulding by Rinesh...
- 01/25/12--10:00:_Little Alchemy by Jakub...
- 01/26/12--13:29:_Sticky Thing by Daniel Puhe
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Channel Description:
Latest Articles in this Channel:
- 01/06/12--14:57: Fireworks by Paul Lewis (chan 1777044)
- 01/09/12--13:23: Impress.js by Bartek Szopka (chan 1777044)
- 01/10/12--16:01: TunnelTilt by Jonathan Feldstein (chan 1777044)
- 01/11/12--16:50: Circle Game by Shea Barton (chan 1777044)
- 01/12/12--11:06: WebGL Image Editing by Hamada Ko (chan 1777044)
- 01/13/12--09:09: Spherical Harmonics Mesh Builder by Kyle Phillips (chan 1777044)
- 01/16/12--10:56: Lorenz Attractor by Paul Lewis (chan 1777044)
- 01/18/12--10:36: Happy Fun Coding by Zack Booth Simpson (chan 1777044)
- 01/19/12--14:32: SpeedBall by Brett Gregson (chan 1777044)
- 01/19/12--23:29: RotaTron by Andrea Rossi (chan 1777044)
- 01/20/12--13:19: The Rational Keyboard by Fritz Obermeyer (chan 1777044)
- 01/23/12--08:18: One Hour Per Second by YouTube (chan 1777044)
- 01/24/12--20:10: Glass Moulding by Rinesh Thomas (chan 1777044)
- 01/25/12--10:00: Little Alchemy by Jakub Koziol (chan 1777044)
- 01/26/12--13:29: Sticky Thing by Daniel Puhe (chan 1777044)
This is an experiment that we launched over at CreativeJS (http://creativejs.com) to celebrate the 2011/12 New Year. The source code is available on GitHub if you want to play around with it yourself: https://github.com/paullewis/fireworks/
So click away to launch fireworks!
It's a presentation tool inspired by the idea behind prezi.com and based on the power of CSS3 transforms and transitions in modern browsers.
Guide a glowing orb down several trippy tunnels while avoiding the obstacles. Can you make it to the end?
A game made with the HTML5 canvas. Eat smaller circles to grow, avoid larger ones.
Image editing with GPU accelerated filters.
Spherical Harmonics Mesh Builder is an example of Paul Bourke's "spherical harmonics" function for creating organic meshes. This example shows the use of Toxiclibs.js for creating meshes inside Three.js.
I wanted to do a quick test to see how many simple points I could render on screen while still seeing an acceptable framerate.
Rather than just pushing the points on at random I thought it'd be nicer to have them render out a Lorenz Attractor.
A site to teach live Javascript programming.
SpeedBall is a html5 game which makes use of box2Djs, the javascript version of box2D which is the physics engine used to make Angry Birds
It is a simple platform game where users race against the clock to see how fast they can finish the level. All scores are kept so users can see where they rank globally
RotaTron is an interactive canvas drawer, which unleashes the power of HTML5 by drawing circular works of art, guided by mathematical functions. A kind of magic is in there. It lets you browse a gallery of works, vote, publish and share your creations.
The Rational Keyboard is a browser app to play with harmony on the rational number line. It's kind of like a piano with infinitely many keys that move around and resize based on what sounds good. The audio is synthesized in background Web Worker threads and played with Audio objects, and the interactive visualizations use a 2D canvas.
Holy nyans! YouTube now has one hour of video uploaded to the site every second. To put that incredible figure in context, we created a HTML5 site with some figures to compare it to -- for example, how many nyan cat "nyans" there are in one day (e.g. 24 seconds of uploads)? Answer: 345,600!
Blog post:
http://youtube-global.blogspot.com/2012/01/holy-nyans-60-hours-per-minute-and-4.html
Three.js mesh deformation demo using lathe geometry.
Little Alchemy is a simple game based on the good old idea of mixing elements to create new things.
It started as a simple test for the Chrome Web Store but because of the huge and unexpected popularity we redesigned it and turned into a full-size project.
Throw it and see if it sticks.
There's a mobile version as well:
http://m.spielzeugz.de/sticky